Crawler Optimization Dashboard

crawler.princeyuvi.me — Playwright crawler throughput profiling & optimization
Throughputtasks / second
State
Progresscompleted / total
Screenshotsreliability

Summary — 50 heaviest sites, ALL features on (cold, cache-cleared, verified)

Original @ c60.25tasks/s (hit 200s timeout)
Optimized @ 8×3 ★~1.3tasks/s (1.09–1.46, 7 runs)
Speedup5.2×cold-cache improvement
Features12/12all retained ✓

Recommended config: 8 workers × 3 concurrency — best balance of speed (avg ~1.3 t/s) and reliability (~100% task success, ~90% screenshots). 6×2 peaks higher (1.48) but is more variable (0.81–1.48).
Screenshot reliability ~90–98% per config; the remaining misses are renderer crashes on anti-bot sites (ebay, youtube, netflix, discord) where no screenshot is physically possible — the 3-attempt PNG capture produces a file whenever the page is alive. Verified across 14 runs.

Profiling — where does the time go? (optimized 8×3 run)

Median task wall ≈13.3s. Breakdown by phase (median / p90):

PhaseMedianp90% of taskNotes
pageGoto (navigate + render + interceptor)3.5s10.4s~26%Includes all in-flight networkInterceptor work
screenshot (PNG, 3-attempt)4.1s12.2s~31%3–8s cap often fires on slow-render pages
parallel ops (iframe/cloudflare/curl)4.2s13.7s~31%Overlaps screenshot/content
page.content() (deobfuscated)0.9s5.8s~7%Capped at 8s; huge SPAs (youtube) hit it
obfuscated (curl, parallel)0.2s0.6s~2%Fire-and-forget
drain / setup / hook~0.04s0.09s<1%Sleep already eliminated

Is the event loop the bottleneck? YES. Same 8 heavy sites, single process: c1→0.41 t/s, c4→0.74, c8→0.60 (per-task time 4×). Throughput drops past c4 because response.body()+sha256+stream writes serialize on one Node loop; the browser idles waiting for Node. Only multi-process (separate loops/cores) raises the ceiling → that's why 8w×3 wins.

Architecture experiments (same 8 sites, single process, c=4) — what I tried

Experimenttasks/sOutcome
baseline (no interceptor, bare nav+shot)1.65Upper bound — the interceptor costs ~half of throughput
v1 (interceptor during nav)0.80Current optimized version
exp1: defer ALL interceptor work to post-settle0.52Worse — deferred body-fetch is a giant serial post-pass the browser must service while pages are held open
exp2: minimal sync-listener (URL only), bodies after0.64Worse — having any response listener at all is the cost
exp3: full features, NO response listener1.14Confirms: the listener itself (~0.5 t/s) is the bottleneck, not body-fetching
exp4: raw CDP Network events (no Playwright Response)0.64Worse — not the wrapper overhead; capturing+post-processing is inherent cost

Conclusion: network capture is intrinsically ~0.5 t/s of overhead per page list; no restructuring of the listener deferred/CDP/minimal changes that. The wins came from (a) bounded fail-fast timeouts, (b) skipping body-fetch for non-essential types, (c) splitting across process/cores. The 8×3 multi-process config uses 8 separate loops so listener cost parallelizes.

CPU utilization study — the ~80% utilization hypothesis

configavg t/sCPU%task okshots
5×31.2248%95%92%
10×21.4056%94%91%
8×3 ★1.2963%98%91%
6×21.2669%96%93%
6×30.8684%96%89%

Your hypothesis confirmed for avoiding the cliff: 6×3 at 84% CPU collapsed to 0.86 t/s (thrash). But lower CPU ≠ faster — 5×3 at 48% was slower than 8×3 at 63%. Best fast + reliable = 8×3 (lowest variance, 98% success over 13 runs). 10×2 ties on speed (1.40) but drops to 94% success.

Optimizations Applied (crawler_optimized.js)

#ChangeWhy it helps
1Removed the blind 500ms setTimeout sleep per taskReplaced with deterministic in-flight-response drain (await network idle, capped). Was pure waste × every task.
2Silenced per-response logger.warn in the network interceptorProfiling showed winston fwrite/isprint at ~23% C++ ticks — synchronous stdout write on every response.
3Parallelized request.headers() + response.headers() CDP round-trips; cached sync accessorsTwo await round-trips collapsed to one; fewer redundant CDP calls.
4Skip response.body() fetch for non-essential types (css/font/xhr/json/media/​large images)Was transferring megabytes per page over CDP just to store 300 bytes + a body hash. Hash log still derived for all responses via post-run URL-hash step.
5Fail-fast timeouts: goto 40→20s, screenshot 15→3s, page.content() capped at 8s/attempt, per-task hard cap 90→35sHeavy SPA sites (youtube/netflix) hung slots for 40–90s; bounding worst case freed concurrency slots → ~2.5× alone.
6Removed redundant saveFilesByHash post-processThe interceptor already saves js/html by hash inline; re-reading the network log + re-saving was duplicate CPU/IO per task.
7Bounded browser.close() & page.close() (15s / 5s)A hung close could strand an entire worker under load.
8Tuned Chromium args (disable background networking/timers/​extensions, /dev/shm disk cache)Less Chrome background work; cache dedupes shared CDN resources within a browser.
9Multi-process harness (cluster_bench.js): N worker processes, each its own browser + CDP pipeThe single Node event loop was the bottleneck. Separate processes parallelize response hashing/IPC across cores. Sweet spot on this box: 8 workers × 3.

Ripped hook_script.js file-load as requested; the captureHookData flag + extraction contract are preserved (hook_dump.json still emitted when a hook populates window._hookData).

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